toon-rust
Built TOON’s Rust implementation from the format specification, separating parsing and validation from a typed Serde API and interactive tools.
Projects I’ve helped shape as a technical lead and architect,
leading teams and building the core systems myself.
From Rust libraries and blockchain infrastructure to tools for music producers.
Built TOON’s Rust implementation from the format specification, separating parsing and validation from a typed Serde API and interactive tools.
Developed a Rust client for Apache OpenWhisk with a shared resource API, separate native and Wasm HTTP implementations, and recoverable request errors.
Rearchitected an outdated Cosmos application and guided its rewrite, updating the SDK foundation, validator rewards, deterministic processing, and network-specific signing.
Connected message routing with token accounting in ICON Bridge’s NEAR contracts, covering asynchronous callbacks, transfer controls, and storage deposits.
Defined and implemented the CosmWasm contract boundaries for IBC and xCall, connecting persistent client state with cross-chain requests, replies, and fee handling.
Shaped the desktop architecture and built tools for music producers, including project search, key and tempo matching, waveform trimming, and missing-sample detection.
Turned recurring blockchain deployment problems into Kurtosis workflows for nodes, contracts, and bridges, with ordered setup and reuse of running infrastructure.